The Foundry has released version 10.1 of its 3D content creation software Modo, which adds a procedural modelling system to make life easier for artists. Devs will be able to build “infinite ...
GameSim's Procedural Generation Service can generate building models at multiple levels of detail Click here for high-resolution version ORLANDO, FL--(Marketwired - Apr 29, 2014) - GameSim Inc., ...
SpeedTree is used in almost every CG industry these days, from video game development to film VFX and Archviz. It's a powerful and flexible software that offers procedural modelling tech in an ...
Procedural texture generation and rendering encompass a range of algorithmic techniques designed to synthesise detailed, non-repetitive textures on virtual surfaces. By relying on mathematical models ...
We'll dive into five fantastic 3D software options that will take your filmmaking game to another level with mind-blowing visuals. Get ready to sculpt, animate, and create awe-inspiring worlds with ...
The simulation and rendering of fabric appearance is a multifaceted field in computer graphics. It focuses on replicating the complex interplay of light with diverse textile materials, such as woven ...
Dead Island 2, Dambuster Studio's upcoming first-person, has put out a few more details about the tech that goes into its zombie pulverising. In a chat with Game Informer, DI2's senior render ...
To address the lack of suitable training data for deep-learning semantic segmentation models in urban landscaping, researchers developed a method that generates a training dataset without the need for ...