Most games have hand-crafted levels that showcase the expertise of the developers who worked on the project. For example, a lot of love, care, and imagination went into the design of Super Mario 64, ...
Indie game developer Stormteller Games and publisher Thunderful Games have confirmed the release date for Lost in Random: The Eternal Die. The team confirmed the release date with a bunch of ...
Open-world games often lean on RNG to provide players with random loot. This tends to encourage gameplay centered on grinding, facilitated by crafting systems that require a large number of items.
They say that if you let a million monkeys type on a million typewriters, they will eventually write the works of Shakespeare. While not quite the same thing [bbenchoff] (why does that sound familiar?
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
Mac is a GameRant writer, who has been gaming for over 40 years. He mostly plays multiplayer or co-op games, with the same group of friends he has played with online for 25 years. Story elements that ...
Miller Reynolds is a Journalist and Writer with a strong passion for gaming and writing news. Awarded the Excellence in Writing and Production Award while attending Loyalist College, Miller is ...
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