Director Toni Mortero and producer Álvaro García discuss adapting the comic, developing its 2D-inspired look, and plans for a ...
The main component used was collision rim colliders, which by means of physics move the car. Everything was done by programming and configuring the inputs with Unity's new Input System. The car can ...
Claude creates the entire game: scene setup, neon materials with bloom post-processing, brick grid layout, game scripts, VFX, and UI — all through Unity MCP commands. From an empty scene to a fully ...