#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
CookUnity, the world’s first chef-to-you platform delivering meals from Michelin-starred restaurateurs, James Beard Award winners, and celebrity chefs, kicked off a new partnership with New York Golf ...
AI-powered enshittification continues to encroach on everything, but it's the tech fields closest to AI that are getting it crowbarred in first. Take gaming, for instance. The generated assets you're ...
Machine learning is the ability of a machine to improve its performance based on previous results. Machine learning methods enable computers to learn without being explicitly programmed and have ...
Computer science is the study and development of the protocols required for automated processing and manipulation of data. This includes, for example, creating algorithms for efficiently searching ...
@inproceedings{infinigen2023infinite, title={Infinite Photorealistic Worlds Using Procedural Generation}, author={Raistrick, Alexander and Lipson, Lahav and Ma, Zeyu and Mei, Lingjie and Wang, Mingzhe ...
Abstract: This paper investigates a GraphRAG framework that integrates knowledge graphs into the Retrieval-Augmented Generation (RAG) architecture to enhance networking applications. While RAG has ...
Abstract: Video game development faces increasing challenges from higher player expectations and expanding budgets. Procedural Content Generation (PCG) addresses these issues by reducing developer ...
Procedural terrain generation for Godot 4 based on MeshInstance3D and a height map. Generation is available both in the editor and during execution. Check out the post on dev.to as well: Crafting ...